ROUND 1....FIGHT!:
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One choice was to "act" with what I have in the Thudian and Mundoose archive and keep going forward -or- Visit the realm of the unknown and come up with something from scratch. The perils of going the archive route is knowing that I don't have the right drawings and try to "just get by". I felt this sequence needed more than just archive drawings. The problem with going "from scratch" is not knowing the outcome as well as potentially impacting deadlines. In the end I said "bah! This sequence needs the right drawings!" The crows outside agreed.
This drawing above was wrong on a few fronts but got the idea rolling. From the underlay image of Thudian I could see some potential visual conflicts with Mundoose invading Thudian's space. There are too many lines fighting abstractly with each other that could diminish Mundoose's action. I liked Mundoose's expression and line of action, but I'd have to experiment. This lead to....
ROUND 2....FIGHT!:
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Once I'm happy with a drawing it needs to go through a clean up and color phase for animation. This is considered...
ROUND 3...FIGHT!:
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Round 3 provides the results suitable for animation which usually goes twelve rounds. That story is for another blog entry. Finally, I'm sure many of you are wondering if Mundoose passed his freshness check. The sketch below should help with the confirmation.
ROUND 1(again)...FIGHT:
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